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HatiValcoran

23 Game Reviews

9 w/ Responses

Great little game, and it does feel a little forest shack-y. I really liked its design, unfortunately I came across two game ending bugs.

The first, is that right near the end after I finished preparing to face the portal after the shrine, thorns stopped working and the monsters just never died.

Which meant that I had wasted my entire playthrough because I had maximized my build to use thorns with lifesteal, even maxing the "Good" alignment gauge for the +4 thorns.

Not good.

Then, the second bug was more straight-forward. Going into the gate with the mercenary completely bricked my game and save, the game getting stuck in the dungeon with nothing happening even if I reloaded.

Welp.

ErikSwahn responds:

I will look into the mentioned bugs in an instant! Thanks!

A bit slow paced, but I understand that's meant to set the tone. Nice choice for the soundtrack, and while the pacing doesn't quite agree with me I think this is a nice little project.

That said and I can't stress this enough, you really have to tone down the VFX effects you gave the main menu screen. Especially for the text options, making out what the links / text are saying is headache-inducing.

If you want to keep the intensity, just slow it down some or pause it every other second.

Three rats out of five, four if you fix the main menu. I wish you luck.

I'm afraid your game crashes for me on firefox shortly after the first couple of intro animations, with the following error code: https://pastebin.com/zhztPurJ

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